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Gridfall has a fog of war slightly lowering the amount of space you have to run around as players are eliminated. This decides who wins instead of banks when time runs out. For every amount of time (5 sec whatever) you hold a bank, your team gains points added to a total. Make stockpile like call of duty domination. (Devs are most likely already working on this.) Skins for both cars and characters would be better if they looked rather different than just colour swap. Most players don't want to pay for the single player content, that should really be free.
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A way to earn Destruction Points in-game alongside Destruction XP instead, if you do not like the above idea, as then we can buy the challenge series without having to pay. (This is a frequent thing a lot of players are commenting on). You can make people pay for customisation, but probably not the challenges. Paywall for mainly every "character story," will definitely turn people away from the game, instead maybe let players pay for the challenges with Destruction XP that they earn from playing matches, or remove the paywall entirely. So, overall, there are a lot of balance issues when it comes to characters. Competitiveness is an issue when it comes to multiplayer depending on character abilities, some are just too overpowered, (like Lupita), and some are just too underpowered, (like Twinkleriot). There must be a way to prevent this, surely. Being a lobby with 4 Bluefangs, for example, tips the scale entirely. Gamemodes are sometimes completely and horribly unbalanced, like 4v8. Reduce the maximum amount of AllStars allowed in Mayhem from 4 to 2, not every AllStars has a defence in mind.
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More modes overtime when the game blows up. Maybe give the game more of a Destruction soundtrack and make it feel like destruction? It'll really liven up the atmosphere for sure, because at the moment matches feel a bit empty without it, even with using Spotify. For this, you could maybe employ third-party Electronic artists to create songs for the soundtrack, maybe the rock genre or a variety of genres would work best. Music is an issue mainly players are bringing up, during matches, music distinguishes the arenas a bit more, lively, and overall, really improves the stadium atmosphere of the game. Custom/private lobbies - have custom multiplayer games with friends you invite and be able to play any of the modes together privately. Make it clearer where your damage came from. A leaderboard showing overall rank or a ranked mode. Destruction AllStars has been out for a day now and there's certainly some elements that are still rough around the edges, as well as other features that are still awaited.
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